Octavia
Octavia turns bass, beat, and melody into a symphony of devastation. The music of her Mandachord gives her high survivability and supports allies. Her composition means the enemy’s destruction.
Octavia at a glance
Replenish |ENERGY| energy over |DURATION|s for Octavia and allies within |RANGE|m when abilities are activated.
- Health
- 270
- Shield
- 180
- Armor
- 160
- Energy
- 175
- Sprint
- 1.05
Abilities
1Mallet
Rhythmically beats damage into nearby enemies and draws their fire. Damage inflicted on the Mallet increases its lethality.
2Resonator
Launches a rollerball that charms foes to follow it. Combines with the Mallet to create a roving ball of sonic destruction.
3Metronome
Grants buffs to those who consistently perform actions in time to Octavia's music. Timed jumps offer the Vivace speed buff. Crouching on the beat grants cloaking with the Nocturne buff. Firing rhythmically bestows Opera multishot buff. Timed melee swings give the Forte damage buff.
4Amp
Draws power from the decibel level of sound in the area and uses it to amplify a damage buff for Octavia and her allies. It also doubles the damage and range of nearby Mallets.